Things that don't happen in Star
--The Enterprise runs into a mysterious energy field of a type
that it has encountered several times before.
--The Enterprise goes to check up on a remote outpost of
scientists, who are all perfectly all right.
--The Enterprise comes across a Garden-of-Eden-like planet called
Paradise, where everyone is happy all the time. However,
everything is soon revealed to be exactly as it seems.
|"We're on a mission from Starfleet."
--The crew of the Enterprise are struck by a strange alien
plague, for which the cure is found in the well-stocked sick-bay.
--A power surge on the Bridge is rapidly and correctly diagnosed
as a faulty capacitor by the highly-trained and competent
--A power surge on the Bridge is fails to electrocute the user of
a computer panel, due to a highly sophisticated 24th century
surge protection feature called a 'fuse'.
--The Enterprise ferries an alien VIP from one place to another
without serious incident.
--The Enterprise is captured by a vastly superior alien
intelligence which does not put them on trial.
--The Enterprise separates as soon as there is any danger.
--The Enterprise is captured by a vastly inferior alien
intelligence which they easily pacify by offering it some
|"These two shelats walk into a bar..."
--The Enterprise is involved in a bizarre time-warp phenomenon,
which is in some way unconnected with the 20th century. [note:
this one actually happens in First Contact, since that was the
21st century. Also visited was the nineteenth century, when Mark
Twain found himself beamed to the Enterprise, and was asked to
refrain from smoking.]
--Somebody takes out a shuttle and it doesn't explode or crash.
--A major Starfleet emergency breaks out near the Enterprise, but
fortunately some other ships in the area are able to deal with it
to everyone's satisfaction.
--The shields on the Enterprise stay up during a battle.
--The Enterprise visits the Klingon Home World on a bright,
--An attempt at undermining the Klingon-Federation alliance is
discovered without anyone noting that such an attempt, if
successful, "would represent a fundamental shift of power
throughout the quadrant."
|"I am...fully equipped...."
--A major character spends the entire episode in the Holodeck
without a single malfunction trapping him/her there.
--Picard walks up to the replicator and says, "Coke on
--Kirk falls in love with a woman who, unfortunately, can't take
the time off from her career. She leaves him in the end.
--Scotty assures the captain that repairs will be possible, but
they turn out to be against the laws of physics.
--A well-equipped, large landing party is well-equipped with
security officers, and none of them die.
--Mr. Spock is among the victims of a strange alien threat, but
because of his Vulcan metabolism, he succumbs more quickly.
--The unique interplay of abilities and personality traits of the
command crew make them unable to solve a crisis.
|"So the first shelat says to the second shelat...he says 'How can I set my tricorder for shelat snacks when you've got your nasal probe up my terminal waste disposal unit!'"
--A minor repair on the lower decks of the ship is repaired by a
crew of well-trained junior engineers, instead of a member of the
bridge crew, or the chief engineer, or (gasp) W______ C_______r.
--Mr. Worf demonstrates the Klingon Flower Ritual.
--Mr. Data links his brain directly to the ship's computer, reads
and sends data, and then routinely breaks the connection without
--I find out what happened to Mr. Worf's (quite understandable)
feelings for Counselor Troi.
--A member of the crew of the original series makes an appearance
without maudlin references to and jokes from the original series
and the films.
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